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Monday, April 15, 2013

David Thornfield Animator Game Reel



SHOT BREAKDOWN

Shot 1:"Cryosuit climbing building" All Character Animation (Keyframe)
Software: Maya

Shot 2: "Brick Boss Intro" All Character Animation (Keyframe)
Software: Maya

Shot 3: "Brick Combat Attack" All Character Animation (Keyframe)
Software: Maya

Shot 4: "Lisa jump" All Character Animation (Keyframe)
Software: Maya

Shot 5: "Lisa Dodge" All Character Animation (Keyframe)
Software: Maya

Shot 6: "Lisa Run" All Character Animation (Keyframe)
Software: Maya

Shot 7: "Heavy Stroller Lift" All Character Animation (Key Frame)
Software: Maya

Shot 8: "Prisoner Confession" All Character Animation (Keyframe)
Software: Maya

iAnimate Games Workshop 2 Progress Reel



My Progress Reel for iAnimate Games Workshop 2.
Instructor: Kevin Rucker

Monday, December 17, 2012

iAnimate Games Workshop 1 Progress Reel



My Progress Reel for iAnimate Games Workshop 1.

Friday, November 16, 2012

Character Animator Feature Film Reel


SHOT BREAKDOWN


Shot 1: "Prisoner Confession" All Character Animation (Key Frame)
Software: Maya


Shot 2: “Heavy Stroller Lift” All Character Animation (Key Frame)
Software: Maya


Shot 3: “Mod-Nation Racers” All Character Animation (Key Frame)
Software: 3d Max


Shot 4: “Mod-Nation Racers” All Character Animation (Key Frame)
Software: 3d Max


Shot 5: “Baseball Sneak” All Character Animation (Key Frame)
Software: Maya

Monday, April 2, 2012

iAnimate.net Workshop 3 Advanced Body Mechanics Progress Reel


I have been taking a workshop at Ianimate.net the last 3 months here is my progress thus far.  I still have some notes to address with each animation.

Monday, February 25, 2008

GOPHER THE GOLD short film blog is up

Hey...
The GOPHER THE GOLD short film blog is up

http://gopherthegold.blogspot.com/

I will be showing the progress of the film on that blog...
Take care everyone.

Wednesday, February 20, 2008

Models From Short Film Gopher the Gold


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